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Patterns
Design Patterns
Patterns are reusable solutions to common design problems, resulting in a smoother, more efficient development process. They serve as blueprints for building better software structures. These are some of the most popular patterns:

- โ Abstract Factory: Family Creator - Makes groups of related items.
- โ Builder: Lego Master - Builds objects step by step, keeping creation and - appearance
- โ Prototype: Clone Maker - Creates copies of fully prepared examples.
- โ Singleton: One and Only - A special class with just one instance.
- Adapter: Universal Plug - Connects things with different interfaces.
- Bridge: Function Connector - Links how an object works to what it does.
- โ Composite: Tree Builder - Forms tree-like structures of simple and complex - parts.
- โ Decorator: Customizer - Adds features to objects without changing their core.
- Facade: One-Stop-Shop - Represents a whole system with a single, simplified - interface.
- Flyweight: Space Saver - Shares small, reusable items efficiently.
- โ Proxy: Stand-In Actor - Represents another object, controlling access or - actions.
- Chain of Responsibility: Request Relay - Passes a request through a chain of - objects until handled.
- Command: Task Wrapper - Turns a request into an object, ready for action.
- โ Iterator: Collection Explorer - Accesses elements in a collection one by one.
- Mediator: Communication Hub - Simplifies interactions between different classes.
- Memento: Time Capsule - Captures and restores an object's state.
- โ Observer: News Broadcaster - Notifies classes about changes in other objects.
- Visitor: Skillful Guest - Adds new operations to a class without altering it.
Rendering Patterns
Related React Patterns